Democratising accessibility by adapting to any physical capability. Bringing freedom to people whatever their physical abilities.
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Transforming everyday webcams into powerful control interfaces with 24 AI-enhanced features.
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New ways to play without traditional controllers. Run, jump, and move to control your games.
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Since the COVID-19 pandemic, UCL Computer Science academics and students alongside a consortium of tech companies tasked themselves to use technology to reduce the spread of coronavirus in hospitals.
They turned to touchless computing. Instead of a keyboard or mouse, face and body movements could be used to control communal computers with computer vision and AI. They devised touchless computing without the need for specialist equipment, only an everyday PC and that PC's built-in webcam. What they invented to help clinicians triage patients safely grew into a transformative tool to empower people across society.
Since then, hundreds of students and academics have contributed to and tested AI solutions for every type of controlled motion, condition and human capability. Our partners range from tech giants, such as Microsoft, Google, IBM, Intel and HP, to world-leading charities such as the NHS, Great Ormond St Hospital for Sick Children, The National Autistic Society and the International Alliance of ALS/MND Associations.
At MotionInput Games, an official AI spinout of UCL Computer Science in the UK, we are creating new ways to play and use our technologies touchlessly. You can experience your software and gaming media anew. Children can run and jump to control their favourite video games. Adults can feel the joy of moving after sedentary hours at their desks. And, we're striving for equitable computing, bringing a new freedom to people whatever their physical abilities.
While the MotionInput team continues to find ways to make our software available to more people, leading tech companies have noticed. We welcome any collaboration that makes computing accessible to all.